?

Log in

Bean
beanalby
.:::
Back Viewing 10 - 20 Forward
Bean [userpic]


2010-11-13 toki tori
Originally uploaded by SketchyBean
Started playing Toki Tori again. Don't let the cute veneer fool you; beneath the candy coating is a devious puzzle game. The "hard" levels will have the most devoted puzzle fan pulling their hair out.

I'm always looking for ways to add texture to what would otherwise be flat objects. I've usually relied on blending colors with the Round Brush, as I did with the cliff walls. The sky ended up mostly as an accident; I was starting to fill it in with the brush, and liked the diagonal pattern and left it "half done".

Bean [userpic]

Oh Kitty!

She must've just eaten some raspberries.

Bean [userpic]


2010-11-11 pouty
Originally uploaded by SketchyBean
Mostly an excuse for me to draw glossy eyes and curvy features. I had to play with the ear a while to get the "flop" to feel right, I like how it came out.

I had originally intended on using the Dry Brush to add some textured fur to the kitty, but after a few strokes I was unimpressed with it as fur, but I realized that when used as a thin line, the texture worked pretty well for a few whiskers. I need to think of something to use the Dry Brush for soon.

Bean [userpic]


2010-11-10 tree thing
Originally uploaded by SketchyBean
Drew a total blank when trying to think of what to draw tonight, so it's a tree..kind of....thing. It also sucks because I know between last night's drawing and tonight there were at least two different times I thought of something and thought "oh yeah, I can draw that," but, I have no idea what either of them were.

Bean [userpic]

I was petting our bunny while thinking about what to draw tonight. Ding!

I was originally planning on making it a more traditional solid lineart drawing, but I liked the randomized sketchiness when representing a wild animal.

I definitely want to get into the habit of drawing full "scenes", rather than single objects. Sometimes it only takes a few lines to draw the environment in the observer's mind.

I also liked that I was able to effectively make a horizon without a straight, solid line like I usually resort to. Opacity settings on layers helped get the small, very-faded grass in the "distance".

Bean [userpic]

An actual drawing! Not a lazy cop-out! Amazing!

I spent most of my day (and night) working with my work's replication systems, where it propagates its data from itself to any other machines. Thinking about that lead me to this for the drawing.

I learned one important lession - start drawings bigger. The smaller components were so small that the individual pixels started becoming issues when shading things.

It's always easy to shrink an image later, but you can't blow it up to get more detail.

This drawing also shows another advantage of using digital tools rather than traditional pencil & paper. Draw one robot, copy + paste paste paste pate. :)

Bean [userpic]


2010-11-07 brush test
Originally uploaded by SketchyBean
Spent WAY to long playing with Python tonight, so quick tool test instead of a drawing.

"Basic Round" is what I've been using most of the time. "wash" has a lot more interaction with the color that's already been placed, which is awkward for me with my background with computer tools that just "set" color. It certainly could be fun to play with, but it'll take a while to get used to.

It didn't really come through in the final image, but "broad water" is very odd. It's not a "circle that stamps down", but a line that gets dragged around. I know the text description isn't clear, but it ends up giving a "minimum turn radius" that really shows in the bottom image. And it's interesting that the pressure affects mostly brush size, with little effect on color.

New Simple Water felt like a cross between basic round & wash; still affected by existing color, but not quite as much. I'll definitely be using it in the future.

I really like how the Dry Brush came out. I can't think of a way to put it into words, it just "feels" good, but still very different from the 4 others.

Bean [userpic]


2010-11-06 cube shadow
Originally uploaded by SketchyBean
more playing with square chalk for shadows. All the defined edges make it feel like a bit of a cop-out.

I really should have used some projections for establishing the ground shadow rather than trying to draw it freehand, a couple of tries couldn't get it quite right. I can look at it when it's done and establish what's off, but when I clear it and try to do it again, something else ends up feeling wrong. :)

Also added a very faint background with the "impressionist" tool, just wanted to have something other than flat stark white. I don't think it's quite noticeable enough, I'll try more opacity in the future.

Bean [userpic]


2010-11-05 cone shadow
Originally uploaded by SketchyBean
Attempted to draw a cone using just shading, using the square chalk tool. Repeated "just a little here and there" touch-ups ended up with this a lot darker than I had intended, and still has too much shading at the top compared to the bottom.

Still, something I definitely want to try more of in the future.

Bean [userpic]


2010-11-04 revert arrow
Originally uploaded by SketchyBean
So it's not a drawing, technically...I messed around with GIMP a bit tonight, pondering some icons we might use for work. I'm strugging with a interface where we'll have an icon you can click to discard the current changes since you've opened it, and an icon to revert the setting to the factory default. Both are very much an "undo" feel, and it's hard to create two icons that clearly express which is which.

This was my attempt at the "revert to factory default" icon (loosely based on this button tutorial). I tried for a bit of finality and rigidity, to couteract the smooth "backwards" motion of many undo icons.

It's so nice working in gimp with selection mods like grow/shrink, quickmasks, locking layer opacity, etc. I think in the future I might try drawing in GIMP rather than Painter. If I can get used to it, it'll be worth it in the long run.

Back Viewing 10 - 20 Forward